Cyberafrica (2013)

Cyberafrica was a project that wanted to create a game around music and its beat.
The project was a part of a game lab (EXPA related).
For this project I designed the touch version of the User Interface.
Here are some pictures of the design.

Picture 1. Shadowing scene - Player follows the target and tries to keep unseen by following the touch icons.

Picture 2. Pursuit scene - player needs to keep up with the beat and the culprit.

Picture 3. Combat scene - Player needs to fight the enemy in the rhythm of the music and swiping in time.